
Beyond the ordinary
Welcome to my portfolio! I'm Alexander Villegas, a game developer with 4 years of experience specializing in Unreal Engine development. With one shipped title (Doomed Inheritance) under my belt and a Bachelor's degree in progress (graduating December 2026), I focus on creating immersive experiences through detailed level design, AI-driven systems, and solid technical implementation.
Explore my work to see how creative vision meets engineering precision in every project.
About me
I’m Alexander Villegas, a Game Development and Programming specialist with a passion for immersive level design and AI-driven systems. With hands-on expertise in Unreal Engine, I craft engaging gameplay experiences that balance creative vision with technical precision. Driven by a love for horror and sci-fi genres, I continually push the boundaries of interactivity, collaboration, and optimization to bring unique worlds to life
Skills
AI Programer
Uses Unreal Engine’s Blueprint and C++ systems to craft adaptive, intelligent NPC behaviors and dynamic gameplay scenarios that heighten immersion and challenge.
UI/UX Designer
Design intuitive in-game interfaces and navigation flows in Unreal Engine, ensuring players receive clear feedback and guidance while maintaining visual consistency.
Level Engineer
Construct and optimize modular level layouts, implement streaming and occlusion culling, and script interactive elements to deliver seamless, engaging player experiences.
Programmer
Write clean Blueprint code in Unreal Engine to realize gameplay systems, tools, and pipelines that support robust development and iteration.