About me

I’m Alexander Villegas, a Game Development and Programming specialist working on a bachelor’s degree in Game Development and Programming. Based in the Pacific Time Zone, I focus exclusively on crafting immersive, technically robust experiences in Unreal Engine. My passion lies at the intersection of creative vision and engineering precision, where every level layout, AI behavior, and interactive mechanic contributes to a cohesive player journey.

Background & Expertise

I’m Alexander Villegas, a Game Development and Programming specialist with a bachelor’s degree in Game Development and Programming. Based in the Pacific Time Zone, I focus exclusively on crafting immersive, technically robust experiences in Unreal Engine. My passion lies at the intersection of creative vision and engineering precision, where every level layout, AI behavior, and interactive mechanic contributes to a cohesive player journey.

Notable Projects

Puzzle-Based Ghost Hunting Game: Designed multi-stage puzzles, integrated temperature and audio systems, and scripted AI-driven ghosts that learn from player actions.

Haunted Warehouse Quest: Built a quest log system and narrative-driven spaces that guide players through suspenseful encounters.

Sci-Fi Level Design: Created modular, data-driven environments for a coloring-book–inspired demo, showcasing procedural asset placement and narrative flow.

Background & Expertise

Education: B.A. in Game Development and Programming Graduate in October of 2026

Engine: Unreal Engine (C++ & Blueprint)

Core Skills:

Level Design & Whiteboxing

AI Behavior Trees & Blackboard Systems

Performance Optimization (streaming, occlusion culling, profiling)

Collaborative Documentation & Prototyping

UI/UX Implementation